![]() ![]() While a handful of foes-mostly of the boss variety-may sow the seeds of your future nightmares, the majority possess the kind of unnatural movements, misplaced limbs, and fang-filled maws we've come to expect from the genre's hell-spawn and virally infected freaks. New Olympic event: synchronized dying.Įnemy encounters are similarly tired but serviceable. Steinman would feel comfortable performing human experiments. From its bloodied walls and dilapidated medical equipment to the unsettling cackles and cries traveling down its dank corridors, the setting's sights and sounds are too familiar but still manage to create a milieu in which BioShock's Dr. As a mental hospital patient barely recovered from brain surgery, you must navigate the institution's appropriately creepy, creature-inhabited halls. While its disturbing asylum setting is populated by its share of Resident Evil rejects, it borrows more from Silent Hill 2 than recent so-called "survival horror" fragfests like RE6 and Dead Space 3. To be fair, Dementium II HD isn't just another mindless undead shooting gallery. ![]() Recently rereleased on the PC as Dementium II HD, the sequel has stepped up its visual presentation, but otherwise represents a shuffling zombie step backward for the franchise. Retaining its predecessor's most appealing elements, while fixing most of its problems, 2010's Dementium II cemented the series as a cult favorite among those who wanted to be scared on the go. Dementium: The Ward was a flawed first-person frightener for the Nintendo DS whose shortcomings were generally overshadowed by the fact that it offered a full-fledged survival horror experience on a portable platform.
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